Lesson 2 Work
FRQ HW Assignment
Learnings
- Static Initialization Blocks are mainly used to initialize static fields of a class.
- Objects are instances within a class
- Methods: certain set of code that runs a specific task
- Non static methods are dot operators
- Void methods don't return values, hence void
- Strings are created with String class constructor
- Wrapper class: integer and double class are part of java.lang
String a = "I like";
String b = " turtles";
System.out.println(a + b + " a lot!");
int a = 100;
int b = 23;
// Absolute value
Math.abs(a/b);
int a = 4;
int b = 4;
int c = 5;
// same
System.out.println(a == b);
// dif
System.out.println(a == c);
// does not equal
System.out.println(a != b);
String j = new String("wow");
String l = new String("wow");
String k = new String("not wow");
// Comparing strings
System.out.println(j == l);
System.out.println(j == k);
// Using .equals()
System.out.println(j.equals(l));
// FRQ 1a
public int scoreGuess(String guess)
{
int count = 0;
for (int i = 0; i <= secret.length() - guess.length(); i++)
{
if (secret.substring(i, i + guess.length()).equals(guess))
{
count++;
}
}
return count * guess.length();
}
// FRQ 1b
public String findBetterGuess(String guess1, String guess2)
{
if (scoreGuess(guess1) > scoreGuess(guess2))
{
return guess1;
}
if (scoreGuess(guess2) > scoreGuess(guess1))
{
return guess2;
}
if (guess1.compareTo(guess2) > 0)
{
return guess1;
}
return guess2;
}